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	<title>Comments on: Legacy FX Tutorials</title>
	<atom:link href="http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/</link>
	<description>vfx, travel and lifestyle</description>
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		<title>By: amckay</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-641</link>
		<dc:creator>amckay</dc:creator>
		<pubDate>Mon, 05 Jul 2010 06:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-641</guid>
		<description>Cool glad to hear! Let me know if you have any other questions. Cheers -A</description>
		<content:encoded><![CDATA[<p>Cool glad to hear! Let me know if you have any other questions. Cheers -A</p>
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	<item>
		<title>By: Geoff</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-535</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Fri, 18 Jun 2010 01:10:22 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-535</guid>
		<description>Never mind.  The problem was related to the free 3rd-party noise map I was using (Bercon Maps).  =;oP</description>
		<content:encoded><![CDATA[<p>Never mind.  The problem was related to the free 3rd-party noise map I was using (Bercon Maps).  =;oP</p>
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		<title>By: Geoff</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-529</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Thu, 17 Jun 2010 03:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-529</guid>
		<description>Hi Allan.

I&#039;m trying to figure out how to spawn particles from a surface using the lightest values of an animated procedural map.  I can get the very first frame to work, but I cant seem to make things follow as the map animates.  If I remember correctly you cover that in only tutorial here that is &quot;Temporarily Offline&quot;  =o(

Thanks!</description>
		<content:encoded><![CDATA[<p>Hi Allan.</p>
<p>I&#8217;m trying to figure out how to spawn particles from a surface using the lightest values of an animated procedural map.  I can get the very first frame to work, but I cant seem to make things follow as the map animates.  If I remember correctly you cover that in only tutorial here that is &#8220;Temporarily Offline&#8221;  =o(</p>
<p>Thanks!</p>
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	<item>
		<title>By: tu_ong2006</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-134</link>
		<dc:creator>tu_ong2006</dc:creator>
		<pubDate>Tue, 02 Mar 2010 02:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-134</guid>
		<description>Thanks .
But my english very bad . you can share little resource file</description>
		<content:encoded><![CDATA[<p>Thanks .<br />
But my english very bad . you can share little resource file</p>
]]></content:encoded>
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	<item>
		<title>By: Jakob</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-94</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Wed, 27 Jan 2010 16:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-94</guid>
		<description>Wow, this has really taught me a lot! I&#039;ve just started on a big project which involves some 3D work, so I need to get as much information I can quickly, and your videos has helped me a lot!

Thanks! Please keep posting!!</description>
		<content:encoded><![CDATA[<p>Wow, this has really taught me a lot! I&#8217;ve just started on a big project which involves some 3D work, so I need to get as much information I can quickly, and your videos has helped me a lot!</p>
<p>Thanks! Please keep posting!!</p>
]]></content:encoded>
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	<item>
		<title>By: eric</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-92</link>
		<dc:creator>eric</dc:creator>
		<pubDate>Wed, 27 Jan 2010 05:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-92</guid>
		<description>thank you for a bunch of really good tutorials! even the legacy ones are still useful. you explained pf really well!</description>
		<content:encoded><![CDATA[<p>thank you for a bunch of really good tutorials! even the legacy ones are still useful. you explained pf really well!</p>
]]></content:encoded>
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	<item>
		<title>By: Martin Heffner</title>
		<link>http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/comment-page-1/#comment-87</link>
		<dc:creator>Martin Heffner</dc:creator>
		<pubDate>Sat, 23 Jan 2010 10:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=125#comment-87</guid>
		<description>Awesome! Thats all i can say right now... Thanks a lot for spending so much time for us guys ;-)</description>
		<content:encoded><![CDATA[<p>Awesome! Thats all i can say right now&#8230; Thanks a lot for spending so much time for us guys <img src='http://vfxsolution.com/allanmckay/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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