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Particle Tutorial and new Real Flow Workshop

Emitting from 3D Texture Volumes Tutorial

New 3D Studio Max Tutorial on Particle Flow, discussing emitting particles to 3D procedural textures to build volumetric patterns for your initial particle emission

Real Flow Workshop #2

NEW REAL FLOW WORKSHOP – SIGN UP NOW!

CG Society’s Real Flow Workshop just finished this week, and it was a huge success! Thanks again for everyone who participated! A lot of old faces from previous workshops had signed up, as well as a lot of new people too, and the results were amazing!

The next workshop is about to run in the coming weeks, so if you’re interested in kicking ass with Real Flow, then sign up here. Keep in mind that the last workshop sold out within the first couple of days, so it might be a good idea to get in quickly!

VFX POLLS + VFX BOOTCAMP

Thanks everyone who has emailed me showing interest in the VFX Bootcamp, I had no idea there would be so many people as excited about this idea as I am! At this stage I just wanted to gauge general interest, I’ve been sent a lot of emails asking to run it in multiple cities rather than one, as it’s an inconvenience for anyone who isn’t in LA. I’ll keep everyone in the loop about this. Perhaps doing it online might be also an option, but I liked the idea of face to face hands on training over 3 intense days!

I’ve wrapped at ILM & currently in Los Angeles for the coming weeks, after which I will be flying back to San Francisco for a new feature film project. Max 2011 is soon to be released, so some exciting announcements tied to this

Until then – Happy St Patty’s day, and enjoy your hangovers!

Allan McKay

- Los Angeles USA

Posted on March 15th, 2010
Comment Rules: Feel free to leave comments, ideally I would like everyone to be mature and responsible for their actions, there will be a 0 tolerance to spam or rude comments by anyone posting. Please do not put your URL in the comment text and please use your PERSONAL name or initials and not your business name, as the latter comes off like spam. Have fun and thanks for adding to the conversation!
'Ideally' it would be great to have people who are vising to post relevant comments or links to things that might be interesting and related to the articles they are commenting about.
I'm sure there are dozens of people who visit this page that are far smarter or talented than I am, so I encourage everyone to share knowledge, add and contribute to these threads wherever they can!

Rock on guys!

-Allan McKay

3 Responses to "Particle Tutorial and new Real Flow Workshop"

  1. Geoff D says:

    HI Allan – thanks for the new tuts, some great ideas for playing with…cheers!

    Hope LA is going great…..look forward to hearing what you’re up to next.

    Happy St Patricks Day to you as well :) About to turn off my workstation and head down to Molly Malones in Wellington for a couple of handles.

    cheers :)

  2. ronald says:

    Hi =D, your tutorials are the best, they have help me so much, thx and keep that spirit, I got a question and maybe you can give me some ideas, How can I fill and object with particles , the effect should be something like particles from an emitter that follow a find target test and then they create the object, i can achieve this in reverse, from a position object (volume) and then the particles start to flow around the scene but I was thinking about this and maybe you can help with some ideas. Thx for everything :)

  3. Brivy says:

    You very talented person

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