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	<title>Allan McKay &#187; Favorites</title>
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	<link>http://vfxsolution.com/allanmckay</link>
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		<title>Overtime Vs Productivity</title>
		<link>http://vfxsolution.com/allanmckay/2010/10/overtime-vs-productivity/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/10/overtime-vs-productivity/#comments</comments>
		<pubDate>Sun, 10 Oct 2010 20:15:42 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Favorites]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[overtime]]></category>
		<category><![CDATA[productivity]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=464</guid>
		<description><![CDATA[Working in the VFX Industry the one thing we can all associate ourselves with is working too much overtime. People constantly burn out, either temporarily or permanently. Others lose it during a project and storm out...

I've witnessed plenty of relationships and divorces occur, and most people sick for weeks after a long form project. The thing is, can this actually be avoided? Do you really need to work all of those late nights to deliver your work? Most of the time it's management wanting artists to burn the candle at both ends to deliver a project. In some cases it makes sense, to save your energy until you reach the finish line and then you gun it as hard as you can to achieve your desired goal. However, there are plenty of people who make the call too soon, and start getting people working late nights when it's not necessarily called for, such as mid way through a project, rather than when it's absolutely necessary. And then what happens, you are literally burned out when you actually are at the crucial point......]]></description>
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		<title>FX Workshop + Fume FX 2 Auto Sim Script</title>
		<link>http://vfxsolution.com/allanmckay/2010/08/fx-workshop-fume-fx-2-auto-sim-script/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/08/fx-workshop-fume-fx-2-auto-sim-script/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 15:44:07 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=455</guid>
		<description><![CDATA[



Fume FX 2.0 Auto Script v1.0



So this is more a 5 minute thing I wrote for my own uses, however I posted this on a few forums and a lot of people have gone crazy for it. So I&#8217;m releasing it publically for anyone who needs it. It&#8217;s written &#8216;as is&#8217; but I find it [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Want some Fume FX 2.0 lovin?</title>
		<link>http://vfxsolution.com/allanmckay/2010/08/want-some-fume-fx-2-0-lovin/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/08/want-some-fume-fx-2-0-lovin/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 06:23:09 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[3DS Max Tutorials]]></category>
		<category><![CDATA[Favorites]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=444</guid>
		<description><![CDATA[



Fume FX 2.0 Fluids Feature Overview video




Below is a link to a 30 minute video I put together just discussing some of Fume FX 2.0&#8217;s new features, as well as walking through how some of them work. feel free to click on &#8216;like&#8217; if you like it!
Also on a separate note, I will soon be [...]]]></description>
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		<title>Wrapping Tasks UP</title>
		<link>http://vfxsolution.com/allanmckay/2009/09/wrapping-tasks-up/</link>
		<comments>http://vfxsolution.com/allanmckay/2009/09/wrapping-tasks-up/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 13:36:29 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[3DS Max Tutorials]]></category>
		<category><![CDATA[Favorites]]></category>
		<category><![CDATA[Training]]></category>

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		<description><![CDATA[Very brief demo on building basic tasks such as in this case creating customized forces and wrapping them into a one-click process.Originally this was going to be just a 3-line script, however I thought I would present it like this as it might explain what I&#8217;m trying to get across a bit better.Anytime you&#8217;re doing [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Website update</title>
		<link>http://vfxsolution.com/allanmckay/2009/09/website-update-2/</link>
		<comments>http://vfxsolution.com/allanmckay/2009/09/website-update-2/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 01:15:55 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[Favorites]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=278</guid>
		<description><![CDATA[


A little overdue, but finally a new website up and running! I&#8217;ve been running this webpage for 13 years, 6 of which have been as allanmckay.com, however averaging over 1,000 hits a day the bandwidth has not been able to keep up in the past!
I&#8217;ve switched over to a lightning fast server, and unlimited bandwidth, [...]]]></description>
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