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	<title>Allan McKay &#187; Uncategorized</title>
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	<link>http://vfxsolution.com/allanmckay</link>
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		<title>July 2011</title>
		<link>http://vfxsolution.com/allanmckay/2011/07/july-2011/</link>
		<comments>http://vfxsolution.com/allanmckay/2011/07/july-2011/#comments</comments>
		<pubDate>Sun, 03 Jul 2011 15:15:33 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=591</guid>
		<description><![CDATA[





Movies out now
So Transformers 3, and Priest are both out at Theaters &#8211; I was FX Lead on both of these films, which was a lot of fun as well as had it&#8217;s challenges. I&#8217;ll definitely put up more information soon on some of the work I did as well as hopefully more of a [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Fumer</title>
		<link>http://vfxsolution.com/allanmckay/2011/03/fumer/</link>
		<comments>http://vfxsolution.com/allanmckay/2011/03/fumer/#comments</comments>
		<pubDate>Wed, 30 Mar 2011 07:07:16 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cg society]]></category>
		<category><![CDATA[fume fx]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fumer]]></category>
		<category><![CDATA[maxscript]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=581</guid>
		<description><![CDATA[



San Francisco April-June
Hey everyone! It&#8217;s been a while since my last update, it&#8217;s been killer busy the past 4 weeks. GDC was a big success, and currently in the middle of wrapping on a few commercials before I jump up to San Francisco next week for Michael Bay&#8217;s latest film So anyone in San Francisco, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>New York City &#8211; End User Event Video</title>
		<link>http://vfxsolution.com/allanmckay/2011/01/nyc2010/</link>
		<comments>http://vfxsolution.com/allanmckay/2011/01/nyc2010/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 03:38:55 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[3DS Max Tutorials]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[allan mckay]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[krakatoa]]></category>
		<category><![CDATA[overtime]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[rayfire]]></category>
		<category><![CDATA[thinking particles]]></category>
		<category><![CDATA[tp]]></category>
		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=545</guid>
		<description><![CDATA[


Visual Effects discussion in New York End User Group 2010


I was asked a little over a month ago to speak at the Autodesk End User Group event in New York. It was pretty last minute so I didn&#8217;t have time to prepare anything too thorough, however the event was a lot of fun and it [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Overtime vs Productivity Pt. 2 &#8211; Out Now</title>
		<link>http://vfxsolution.com/allanmckay/2011/01/overtime-vs-productivity-pt-2-out-now/</link>
		<comments>http://vfxsolution.com/allanmckay/2011/01/overtime-vs-productivity-pt-2-out-now/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 03:23:32 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=533</guid>
		<description><![CDATA[Overtime vs Productivity Pt. 1
Overtime vs Productivity Pt. 2
Is it worth  it working extreme hours   all the time, day in day out – more  importantly are you actually getting   that much done during that time?



Foreword


Since   the first half of this  article came out, a few things [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>FX Workshop + Fume FX 2 Auto Sim Script</title>
		<link>http://vfxsolution.com/allanmckay/2010/08/fx-workshop-fume-fx-2-auto-sim-script/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/08/fx-workshop-fume-fx-2-auto-sim-script/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 15:44:07 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[3DS Max Tutorials]]></category>
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		<category><![CDATA[creature fx]]></category>
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		<category><![CDATA[film fx]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[fx animation]]></category>
		<category><![CDATA[fx tutorials]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[houdini]]></category>
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		<category><![CDATA[pflow]]></category>
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		<category><![CDATA[pyrotechnics]]></category>
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		<category><![CDATA[visual effects]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=455</guid>
		<description><![CDATA[



Fume FX 2.0 Auto Script v1.0



So this is more a 5 minute thing I wrote for my own uses, however I posted this on a few forums and a lot of people have gone crazy for it. So I&#8217;m releasing it publically for anyone who needs it. It&#8217;s written &#8216;as is&#8217; but I find it [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>SIGGRAPH + ILM Fluids Talk + Updates</title>
		<link>http://vfxsolution.com/allanmckay/2010/07/siggraph-ilm-fluids-talk-updates/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/07/siggraph-ilm-fluids-talk-updates/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 21:38:39 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[3DS Max Tutorials]]></category>
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		<category><![CDATA[effects]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[ffx]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[Flames]]></category>
		<category><![CDATA[fume fx]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[houdini]]></category>
		<category><![CDATA[ILM]]></category>
		<category><![CDATA[Industrial Light & Magic]]></category>
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		<category><![CDATA[maya]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=433</guid>
		<description><![CDATA[Allan McKay gives a in depth discussion on fire and fluids based on a class he held at Industrial Light &#038; Magic using Fume FX and Autodesk 3D Studio Max to create and demonstrate fire, and explosions as well as discuss VFX pipelines and some of the workflow used on the Hollywood film DayBreakers, as well as discussing cross platform integration between Houdini 3ds max and Maya]]></description>
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		<slash:comments>5</slash:comments>
		</item>
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		<title>Update, Interview &amp; Final Real Flow Workshop!!</title>
		<link>http://vfxsolution.com/allanmckay/2010/06/update-interview-final-real-flow-workshop/</link>
		<comments>http://vfxsolution.com/allanmckay/2010/06/update-interview-final-real-flow-workshop/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 09:02:21 +0000</pubDate>
		<dc:creator>amckay</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[3dsmax]]></category>
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		<category><![CDATA[allan mckay]]></category>
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		<category><![CDATA[explosions]]></category>
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		<category><![CDATA[maya]]></category>
		<category><![CDATA[mckay]]></category>
		<category><![CDATA[pflow]]></category>
		<category><![CDATA[pyrotechnics]]></category>
		<category><![CDATA[real flow]]></category>
		<category><![CDATA[siggraph]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[vfx]]></category>
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		<guid isPermaLink="false">http://vfxsolution.com/allanmckay/?p=418</guid>
		<description><![CDATA[Real Flow Workshop for CG Society and interview with Allan McKay on youtube well worth checking out! Lastly some updates on future developments for 3D Studio Max and Maya Tutorials!]]></description>
		<wfw:commentRss>http://vfxsolution.com/allanmckay/2010/06/update-interview-final-real-flow-workshop/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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